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Nathan Hulsey, PhD

Assistant Professor

  • 14 Citations
  • 1 h-Index
20092016
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Research Output 2009 2016

  • 14 Citations
  • 1 h-Index
  • 7 Conference contribution
  • 3 Chapter (peer-reviewed)
  • 1 Article

Between Games and Simulation: Gamification, Big Data and Convergence in Creative Computing

Hulsey, N., 2016, Handbook of Research on Creative Technologies for Multidisciplinary Applications.

Research output: Chapter in Book/Report/Conference proceedingChapter (peer-reviewed)

Space Bites Back: Agency and Archive in Gamespace

Hulsey, N., 2016, Philosophy of Computer Games Conference.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Ambiguous Play: Towards a Broader Concept of Gamification

Hulsey, N. 2015 Handbook of Research on Trends in Gamification. IGI Global

Research output: Chapter in Book/Report/Conference proceedingChapter (peer-reviewed)

Houses in Motion: An Overview of Gamification in the Context of Mobile Interfaces

Hulsey, N., 2014, Mobility and Locative Media: Mobile Communication in Hybrid Spaces. Routledge

Research output: Chapter in Book/Report/Conference proceedingChapter (peer-reviewed)

The Gift that Keeps On Giving: Google, Ingress and the Gift of Surveillance

Hulsey, N. & Reeves, J. 2014 In : Surveillance & Society. 12, 3

Research output: Contribution to journalArticle