TY - GEN
T1 - Can A Vibrotactile Stimulation on Fingertips Make An Illusion of Elbow Joint Movement
AU - Mukashev, Dinmukhammed
AU - Adilkhanov, Adilzhan
AU - Kappassov, Zhanat
N1 - Funding Information:
This work was partially supported by Nazarbayev University Faculty-development competitive research Grant no. 110119FD45119, Ministry of Education and Science of the Republic of Kazakhstan grant no. AP09058050, and Institute of Smart Systems and Artificial Intelligence (ISSAI).
Publisher Copyright:
© 2021 IEEE.
PY - 2021
Y1 - 2021
N2 - Traditionally vibrotactile feedback delivered by haptic interfaces is used to provide additional support for visual interaction via prehensile object manipulation using fingers. Nevertheless, haptic stimuli can be also applied for non-prehensile interaction that involves movements of the elbow joint. In this paper, we have designed a table-top haptic device that provides vibrotactile stimulation to the user's fingertips. This stimulation creates a kinesthetic illusion of the user's forearm pivot movement with respect to the elbow joint. The vibrotactile stimulation is amplified by the pseudo-haptic effect delivered through a head-mounted display (HMD). The efficacy of the approach was validated in experiments with human subjects. The results show that the combination of pseudo-haptic and haptic illusion effects can be used to render various soft and rigid virtual objects.
AB - Traditionally vibrotactile feedback delivered by haptic interfaces is used to provide additional support for visual interaction via prehensile object manipulation using fingers. Nevertheless, haptic stimuli can be also applied for non-prehensile interaction that involves movements of the elbow joint. In this paper, we have designed a table-top haptic device that provides vibrotactile stimulation to the user's fingertips. This stimulation creates a kinesthetic illusion of the user's forearm pivot movement with respect to the elbow joint. The vibrotactile stimulation is amplified by the pseudo-haptic effect delivered through a head-mounted display (HMD). The efficacy of the approach was validated in experiments with human subjects. The results show that the combination of pseudo-haptic and haptic illusion effects can be used to render various soft and rigid virtual objects.
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U2 - 10.1109/IROS51168.2021.9636500
DO - 10.1109/IROS51168.2021.9636500
M3 - Conference contribution
AN - SCOPUS:85124333667
T3 - IEEE International Conference on Intelligent Robots and Systems
SP - 8339
EP - 8344
BT - IEEE/RSJ International Conference on Intelligent Robots and Systems, IROS 2021
PB - Institute of Electrical and Electronics Engineers Inc.
T2 - 2021 IEEE/RSJ International Conference on Intelligent Robots and Systems, IROS 2021
Y2 - 27 September 2021 through 1 October 2021
ER -