Collision Avatar (CA)

Adding collision objects for human body in augmented reality using Kinect

Kairat Aitpayev, Jaafar Gaber

Research output: Chapter in Book/Report/Conference proceedingConference contribution

5 Citations (Scopus)

Abstract

The purpose of this study is the improvement of real and virtual world interaction in real-time by uses of Kinect. We propose adding geometric shapes as a collision object for human body parts in augmented reality with real-time animations. In this work the concept of collision Avatar (CA) is presented. We will describe different methods which creates geometric shapes, scale them according to body part sizes. Also we compare several types of real-time animations using different methods.

Original languageEnglish
Title of host publication2012 6th International Conference on Application of Information and Communication Technologies, AICT 2012 - Proceedings
DOIs
Publication statusPublished - 2012
Externally publishedYes
Event2012 6th International Conference on Application of Information and Communication Technologies, AICT 2012 - Tbilisi, Georgia
Duration: Oct 17 2012Oct 19 2012

Other

Other2012 6th International Conference on Application of Information and Communication Technologies, AICT 2012
CountryGeorgia
CityTbilisi
Period10/17/1210/19/12

Fingerprint

Augmented reality
Animation

Keywords

  • Augmented Reality
  • Motion Capture
  • Ubiquitous Computing
  • Virtual Character

ASJC Scopus subject areas

  • Computer Networks and Communications
  • Information Systems

Cite this

Aitpayev, K., & Gaber, J. (2012). Collision Avatar (CA): Adding collision objects for human body in augmented reality using Kinect. In 2012 6th International Conference on Application of Information and Communication Technologies, AICT 2012 - Proceedings [6398480] https://doi.org/10.1109/ICAICT.2012.6398480

Collision Avatar (CA) : Adding collision objects for human body in augmented reality using Kinect. / Aitpayev, Kairat; Gaber, Jaafar.

2012 6th International Conference on Application of Information and Communication Technologies, AICT 2012 - Proceedings. 2012. 6398480.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Aitpayev, K & Gaber, J 2012, Collision Avatar (CA): Adding collision objects for human body in augmented reality using Kinect. in 2012 6th International Conference on Application of Information and Communication Technologies, AICT 2012 - Proceedings., 6398480, 2012 6th International Conference on Application of Information and Communication Technologies, AICT 2012, Tbilisi, Georgia, 10/17/12. https://doi.org/10.1109/ICAICT.2012.6398480
Aitpayev K, Gaber J. Collision Avatar (CA): Adding collision objects for human body in augmented reality using Kinect. In 2012 6th International Conference on Application of Information and Communication Technologies, AICT 2012 - Proceedings. 2012. 6398480 https://doi.org/10.1109/ICAICT.2012.6398480
Aitpayev, Kairat ; Gaber, Jaafar. / Collision Avatar (CA) : Adding collision objects for human body in augmented reality using Kinect. 2012 6th International Conference on Application of Information and Communication Technologies, AICT 2012 - Proceedings. 2012.
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