The Endgame

Giulio Seccia, Anurag Banerjee, Sarit Markovich

Research output: Contribution to journalArticle

Abstract

On December 1st, 2009 President Obama announced that the U.S. troops would have started leaving Afghanistan on July 2011. Rather than simply waiting ``the U.S.\ troops out,'' the Taliban forces responded with a spike in attacks followed by a decline as the withdrawal date approached. These, at first, counter-intuitive phenomena, are addressed by studying a two-player, zero-sum game where the duration of the strategic interaction is either known or unknown (i.e., the game can stop at any time with positive probability). We find that, conditional on the players' relative position, players' equilibrium strategies are non-stationary in a known duration game but they are stationary in the unknown duration case. Hence, introducing uncertainty, no matter how small, changes players' optimal behavior qualitatively and discontinuously: qualitatively because their behavior becomes stationary; discontinuously because the equilibrium is stationary only as far as the continuation probability is bounded away from 1.
Original languageEnglish
JournalGames and Economic Behavior
Publication statusPublished - 2019

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Uncertainty
Afghanistan
Zero-sum game
Attack
Taliban
Strategic interaction

Keywords

  • Stochastic games, information, conflict resolution

Cite this

The Endgame. / Seccia, Giulio; Banerjee, Anurag; Markovich, Sarit.

In: Games and Economic Behavior, 2019.

Research output: Contribution to journalArticle

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