VELOS - A VR environment for ship applications: Current status and planned extensions

A. I. Ginnis, K. V. Kostas, C. G. Politis, P. D. Kaklis

Research output: Chapter in Book/Report/Conference proceedingConference contribution

4 Citations (Scopus)

Abstract

Virtual Environment for Life On Ships (VELOS) is a multiuser Virtual Reality (VR) system that supports designers to assess (early in the design process) passenger and crew activities on a ship for both normal and hectic conditions of operations and to improve the ship design accordingly [10]. Realistic simulations of behavioral aspects of crowd in emergency conditions require modeling of panic aspects and social conventions of inter-relations. The present paper provides a description of the enhanced crowd modeling approach employed in VELOS for the performance of ship evacuation assessment and analysis based on the guidelines provided by IMO’s Circular MSC 1238/2007 [20].

Original languageEnglish
Title of host publicationVirtual Realities - International Dagstuhl Seminar, Revised Selected Papers
EditorsSabine Coquillart, Robert van Liere, Guido Brunnett, Libor Váša, Gregory Welch
PublisherSpringer Verlag
Pages33-55
Number of pages23
ISBN (Electronic)9783319170428
DOIs
Publication statusPublished - Jan 1 2015
EventInternational Dagstuhl Seminar on Virtual Realities, 2013 - Dagstuhl Castle, Germany
Duration: Jun 9 2013Jun 14 2013

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume8844
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Other

OtherInternational Dagstuhl Seminar on Virtual Realities, 2013
CountryGermany
CityDagstuhl Castle
Period6/9/136/14/13

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ASJC Scopus subject areas

  • Theoretical Computer Science
  • Computer Science(all)

Cite this

Ginnis, A. I., Kostas, K. V., Politis, C. G., & Kaklis, P. D. (2015). VELOS - A VR environment for ship applications: Current status and planned extensions. In S. Coquillart, R. van Liere, G. Brunnett, L. Váša, & G. Welch (Eds.), Virtual Realities - International Dagstuhl Seminar, Revised Selected Papers (pp. 33-55). (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); Vol. 8844). Springer Verlag. https://doi.org/10.1007/978-3-319-17043-5_3