TY - JOUR
T1 - VibeRo
T2 - Vibrotactile Stiffness Perception Interface for Virtual Reality
AU - Adilkhanov, Adilzhan
AU - Yelenov, Amir
AU - Reddy, Ramakanth Singal
AU - Terekhov, Alexander
AU - Kappassov, Zhanat
N1 - Funding Information:
Manuscript received September 10, 2019; accepted January 9, 2020. Date of publication February 18, 2020; date of current version February 26, 2020. This letter was recommended for publication by Associate Editor M. Cruz and Editor Allison Okamura upon evaluation of the reviewers’ comments. This work was supported by Nazarbayev University Faculty-development competitive research grants program “Variable Stiffness Tactile Sensor for Robot Manipulation and Object Exploration” 110119FD45119. (Corresponding author: Adilzhan Adilkhanov.) Adilzhan Adilkhanov, Amir Yelenov, and Zhanat Kappassov are with the Department of Robotics and Mechatronics, School of Engineering and Digital Sciences, Nazarbayev University, Nur-Sultan 010000, Kazakhstan (e-mail: [email protected]; [email protected]; [email protected]).
Publisher Copyright:
© 2020 IEEE.
PY - 2020/4
Y1 - 2020/4
N2 - Haptic interfaces allow a more realistic experience with Virtual Reality (VR). They are used to manipulate virtual objects. These objects can be rigid and soft. In this letter, we have designed and evaluated a vibrotactile hand-held device (VibeRo) to achieve haptic cues of different soft objects. The proposed method is based on combining the vision-driven displacement produced by the pseudo-haptics effect with the haptic illusion of a limb displacement obtained from force-driven synthesis of vibration of a contact surface. VibeRo features a voice-coil actuator and force-sensitive resistors for generating squeeze forces at fingertips. We present an evaluation of VibeRo's pseudo-haptic and haptic illusion effects to render soft virtual objects. The efficacy of the approach was validated in experiments with human subjects.
AB - Haptic interfaces allow a more realistic experience with Virtual Reality (VR). They are used to manipulate virtual objects. These objects can be rigid and soft. In this letter, we have designed and evaluated a vibrotactile hand-held device (VibeRo) to achieve haptic cues of different soft objects. The proposed method is based on combining the vision-driven displacement produced by the pseudo-haptics effect with the haptic illusion of a limb displacement obtained from force-driven synthesis of vibration of a contact surface. VibeRo features a voice-coil actuator and force-sensitive resistors for generating squeeze forces at fingertips. We present an evaluation of VibeRo's pseudo-haptic and haptic illusion effects to render soft virtual objects. The efficacy of the approach was validated in experiments with human subjects.
KW - Haptics and haptic interfaces
KW - virtual reality and interfaces
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U2 - 10.1109/LRA.2020.2972793
DO - 10.1109/LRA.2020.2972793
M3 - Article
AN - SCOPUS:85080939966
SN - 2377-3766
VL - 5
SP - 2785
EP - 2792
JO - IEEE Robotics and Automation Letters
JF - IEEE Robotics and Automation Letters
IS - 2
M1 - 8988217
ER -